Header { Version = 5; } #vvvvvvvvvvvvvvv Plasma Explosion Sparks vvvvvvvvvvvvvvvvvvv Generator { State = "PLASEXP"; Flags = "gnf_blend"; Speed = 15; Speed rnd = 0.33; Spawn age = 3; Max age = 1000; Particles = 50; Spawn rate = 15; Vector rnd = 0.75; Stage { Type = "pt_line"; Flags = "ptf_bright"; Tics = 40; Rnd = 0.8; Resistance = 0.02; Bounce = 0.8; Gravity = 0.5; Color { 1 1 1 1 }; }; Stage { Type = "pt_point"; Flags = "ptf_bright"; Radius = 2; Tics = 100; Bounce = 0.8; Gravity = 0.5; Resistance = 0.05; Color { 0.4 0.4 1 1 }; }; Stage { Type = "pt_point"; Flags = "ptf_bright"; Gravity = 1; Radius = 0.5; Tics = 100; Color { 0 0 1 1 }; }; Stage { Type = "pt_point"; Flags = "ptf_bright"; Gravity = 1; Radius = 2; Tics = 50; Color { 0 0 0 0 }; }; } #vvvvvvvvvvv Arach Plasmaball Explosion vvvvvvvvvvvvvvvvvvvvvvvvv Generator { State = "ARACH_PLEX"; Flags = "gnf_blend"; Speed = 3; Speed rnd = 0.2; Spawn radius = 3; Spawn age = 10; Max age = 50; Particles = 50; Spawn rate = 10; Center { 0 0 0 }; Vector rnd = .5; Stage { Type = "pt_point"; Flags = "ptf_bright"; Tics = 8; Radius = 5; Bounce = 0; Resistance = 0.05; Color { .2 .5 .2 .3 }; }; Stage { Type = "pt_point"; Flags = "ptf_bright"; Tics = 10; Radius = 8; Color { .2 .8 .2 1 }; }; Stage { Type = "pt_point"; Flags = "ptf_bright"; Radius = 12; Tics = 10; Color { 0 .5 0 0}; }; } #vvvvvvvvvvv Arach Plasmaball Explosion Sparks vvvvvvvvvvvvvvvvvvvvvvvvv Generator { State = "ARACH_PLEX"; Flags = "gnf_blend"; Speed = 15; Speed rnd = 0.33; Spawn age = 3; Max age = 1000; Particles = 50; Spawn rate = 15; Vector rnd = 0.75; Stage { Type = "pt_line"; Flags = "ptf_bright"; Tics = 40; Rnd = 0.8; Resistance = 0.02; Bounce = 0.8; Gravity = 0.5; Color { 1 1 1 1 }; }; Stage { Type = "pt_point"; Flags = "ptf_bright"; Radius = 2; Tics = 100; Bounce = 0.8; Gravity = 0.5; Resistance = 0.05; Color { 0.4 1 0.4 1 }; }; Stage { Type = "pt_point"; Flags = "ptf_bright"; Gravity = 1; Radius = 0.5; Tics = 100; Color { 0 1 0 1 }; }; Stage { Type = "pt_point"; Flags = "ptf_bright"; Gravity = 1; Radius = 2; Tics = 50; Color { 0 0 0 0 }; }; }